Changed some basic parameters formulae. Strength and Dexterity characteristics were effectively doubled in their influence on Chance to Hit, Armor and physical Damage derived parameters.
Monsters have gained access to more skills (Disarm, Open Wounds, Stun, Defensive Stance, Mental Hit) and spells. In particular, monsters above level 500 will use more powerful versions of attack spells. Keep in mind, that monsters do not need to have certain weapons equipped to use skills, which normally require characters to wield those weapons, however only monsters higher than level 100 will use Open Wounds, Stun or Disarm skills. Boss-type monsters will use Dispel Magic and Web spells.
Monsters above level 750 will also use buffing spells to match up with their player-controlled opponents.
Fixed an error with characters parrying Backstab.
Characters under Open Wounds effect as well as characters in their vicinity will receive messages about actual damage taken.
Colossal Endurance will protect a character both from Stun and Disarm skills (however it doesnt mean that it makes character completely invulnerable to these skills).
While disarmed a character with full inventory will not drop the weapon but she will rather drop an item from inventory in order to put the weapon there.
Open Wounds, Backstab, Disarm and Stun will not trigger if the character is doing less than 1 damage to her target.
Some locations now will require keys in order to pass through them. These can be created, found as trophies or sometimes bought. All the keys are not consumed by using them, however they can be looted from characters bodies.
Added more client-side options to the Player List filters.
Added animation for the status icon when a new effect is being added (or old one is being altered).
Hotkeys 1 through 5 can be used to equip wearable stuff, wield weapons as well as drink potions. Double-clicking a recipe in inventory will open its contents.
While moving the character will receive information about the surrounding areas as well as the one she steps in.
Added "Cursed Castle", "Lost Pyramid" (accessible by drinking a certain teleport potion) zones.