-Added Outlaw tag. Characters tagged as Outlaw will have a little blood drop icon on their portraits.
Characters may be tagged outlaw for healing and buffing monsters, dispelling characters that cannot fight them back, looting corpses of fellow players and using Sleight of Hand skill on other characters.
Characters which are marked as criminals can be attacked anywhere (albeit not in Safe Zones) and by anyone regardless of their level.
Please be cautious when attacking criminals, because your character will also be flagged as one for a few seconds if the criminal is not an eligible target for you under normal circumstances!
-Sleight of Hand skill can now be used anywhere (apart from totally Safe Zones such as Guilds, Shops etc). Your character will be flagged as criminal for an attempt to steal from a fellow player.
-Iron Skins no longer can be cast while the character is engaged in a fight.
-Fixed an irritating bug in Disarm skill routines that could result in lost items.
-Tumble skill will cease working if the character has Stun affect on her.
-Added Astral Carnival spell that increases Magic damage parameter of a character. This spell can only be cast on self.
-Added Spellcasting Prodigy skill that gives an opportunity to cast two spells (attack spell and generic one) during one round.
-Added Elemental Harmony skill that negates the differences in Elemental damage (making the minimum damage 1.0 multiplied by regular spell damage and maximum damage of any attack spell 1.3 times the regular spell damage).
-Added Ingenious Tactics skill that allows the character to add her Intelligence ability value to her Armor Class.
-Added Focus Attack skill that when used will greatly increase the chances of scoring a hit dealing Maximum damage.
-Added Sanctuary spell that if successfully used will divide all incoming physical and magical damage.
-Shield of Faith will have its chance to absorb an attack spell doubled if the character is equipped with a Wand.
-Defensive Chance will have its chance to parry an attack doubled if the character is using a shield.
-Disabled Auto-Attack option in player-versus-player combat.
-Added Beacon, Return Beacon and Death Beacon magical potions.
-Fleeing out of combat will automatically fail if the only exit from the current location is locked.
-There were some changes to the guild bonuses.
-Fixed numerous minor glitches and spelling errors.