Updates | Free Online RPG Fantasy Game MMORPG DarkSwords
2018-10-28: Server Time
Note: the server is running by Moscow time GMT+3. There is no summer time in Russia, so the server time is shifted one hour ago compared to the summer period. Use the \info command to check the current server time.


  • Now in The Store, you can exchange Virtual Platinum for Mogash Marks at the rate of 10 to 1
  • You can exchange a maximum of 500 Virtual Platinum per week.
  • Now you can take quests for getting 5 and 25 tags from NPC Mogash
  • These items were removed from Mogash store: Mechanic Mower, Crucible Furnace, Spincast Rod, Extractor
  • NPC Mogash can give a quest with Mogash Chest as reward, which contains the items removed from the store. The cost of exchanging the chest is reduced to 500 Shackles Keys.



We remind you that from 1 November 2018 we are phasing out several consumables. Non-soulbound varieties of these consumables can be sold to the shops. This is the list with prices:
  • Potion of Divine Absorb : 3 millions gold
  • Potion of Divine Empathy : 10 millions gold, 2 platinum
  • Potion of Divine Reflect : 10 millions gold
  • Elixir of Divine Generosity : 20 millions gold
  • Divine Power-up - 1 million gold

The Elixir of Unexcelled Accuracy is not being phased out just yet, but it will continue to have effect only in the Ancient China lands. Also, because the Potion of Divine Empathy will no longer be available, we are working to make most of the aggressive monsters a lot more peaceful, excluding some of the very stubborn monsters local to the Ancient China.


UPDATE!
Soulbound potions now is Non-soulbound. We added mark (-) to they hints. Now you can sold this potions to gold shop. This is the list with prices:
  • Potion of Divine Absorb (-) : 500 000 gold
  • Potion of Divine Empathy (-) : 1 million gold
  • Potion of Divine Reflect (-) : 1 million gold
  • Elixir of Divine Generosity (-) : 2 millions gold
  • Divine Power-up - 500 000 gold


Potions purchased for TP, QP, Mogash Marks and by any other currency are equated to gold (except for the platinum Potion of Divine Empathy). We also fixed bugs with the inability to sell some Non-soulbound potions.


  • After killing an enemy, the player gets points = the enemys religion level, but not less than 30.
  • Players get 5 points for killing monsters.
  • Respawn points became safe zones.



  • A platinum shop appeared in the quest zone where you can buy the Templar Compass (1pt), with which you can find the Heretic;
  • The prize points for winners are determined by the formula: Token + (Heresy / 300)



This new mechanics is intended to facilitate the mostly fair 1-on-1 PVP combat. As soon as two character enter combat while being in a location that lacks any other player characters each has an option to trigger the Non-intervention Sphere. A button will appear replacing the “attack” button pressing which signifies the willingness to fight 1-on-1. Once applied, the Sphere will take effect after 30 seconds provided no other player character ventured into the location. If both players engaged in combat press the button the Sphere will be created at once. The Sphere protects the characters from being attacked (or helped) by any other character. Solo mode is not available inside Quest zones which include Ancient China territory.


2018-10-10: Leveling Speed-up
We have dramatically speed up the rate with which the characters gain levels before reaching level 300. We are now in progress of improving the Rainbow Kingdom quest portfolio to ensure the character growth is dynamic and engaging. We have also overhauled the hints about character progression in the Guilds UI. The PVP prowess is now under the spotlight, instead of PVE.


2018-10-09: Changes
  • Roulette tickets are now issued at midnight by server time.
  • Most monsters in the world have ceased to be aggressive.
  • Genetics potions stopped working.



2018-10-06: Genetics
Having performed some tests we finally decided to enable several Genetics effects universally for all our users. The following genetics effects are now permanently active: Gene of Power, Speed, Might, Mind, Race, Mana Shield and Sanctuary. Please note that the compensation for extended inventory and genetics subscription are still ongoing.


  • After killing an enemy, the player gets points = the enemys religion level, but not less than 30.
  • Players get 2 and 5 points for killing monsters.





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